Virtual Brain Scan Simulations

Partnering with Corvid Technologies, All SYZMIK products go through brain scan simulations to ensure they are high performing and game changing.

What It Is

CAVEMAN is a high-fidelity computational model of the human body with the geometric detail and accuracy needed to predict the outcomes of extreme loading events on the human anatomy. The CAVEMAN model was developed at Corvid within the Velodyne modeling framework for mounted crew injury assessment when exposed to underbody blast events for the U.S. Marine Corps. This virtual simulation was produced in collaboration with Corvid Technologies.

Why We Do It

SYZMIK utilizes the Caveman Simulations during our product design and development to better understand the efficacy of every product. We want to ensure every product that we bring to market is game changing!

The SYZMIK Difference

A world first virtual simulation for football utilizing real-life brains, deriving from MRI scans, of NCAA Division 1 athletes to analyze head impact events and measure brain strain with and without the use of SYZMIK Headgear.

Head to Head Impact with no headgear
Baseline Impact
  • Simulation using VT STAR Impact Testing Method
  • Most aggressive (4m/s) impact test case was evaluated for each impact location​
  • Valuation of brain response to front, side, and back of the head impacts with and without the protective headgear
  • Impacted head consists of full human body head and neck
Head to Head impact with X7 used on both athletes
X7 Soft Shell Headgear
  • Using the baseline test as a comparison, we simulated two athletes both wearing X7's.
  • The SYZMIK Difference is up to 78% less brain strain when athletes wear the X7 during a collision!
Head to Head impact with X7c & X11 used on both athletes
X7c Protective Headband
X11 Soccer Headband
  • Using the head to head baseline test as a comparison, we simulated two athletes both wearing X11's & X7c's.
  • The SYZMIK difference is up to 33% less brain strain when athletes wear those headbands during a collision.
Head to Ball impact at 20, 40 & 60 MPh
X11 Soccer Headband
  • Simulation of X11 performance during football to head impacts​.
  • Football performance evaluated at 20, 40 and 60mph football speed​.
  • Football modeling taken from reaction forces found in published research.
  • The SYZMIK difference is an average of 33% less brain strain when athletes wear the X11 headband while heading the ball.

Have Questions about the Simulations?

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